
Racial Ability Adjustments
| Race | Ability Adjustments | Favored Class |
| Lizard | +2 Dex, -2 Int | Protector |
| Mouse | +2 Wis, -2 Str | Mystic |
| Rat | +2 Str, -2 Cha | Brute |
| Roach | None | None |
| Sparrow | +2 Cha, -2 Con | Storyteller |
| Squirrel | +2 Int, -2 Wis | Trickster |
| Toad | +2 Con, -2 Dex | Any |
More alien than any other vermin,
lizards are the sole reptiles not reviled by the rest of the vermin. Still,
their reptile heritage puts them at a disadvantage when trying to relate to
their warm-blooded associates.
Personality: Lizards'
slick reptile brains put them at a disadvantage comparing smarts to mammals.
Still, they have a long racial memory, and know their way around the cities.
While wary of others, they are loyal to a fault to the few friends they make,
and are usually regarded as good, if dense, creatures.
Relations:
Lizards get along with most anyone, although they tend to be a bit standoffish
at first. Their long memories do not let them forget rat abuses, though, and
they usually take a while to warm up to the large rodents. Lizards, like their
tremendous brethren, the dragons, usually build a small lair that they let few
into, where they hoard their possessions. (This lair also gives them a place to
rest during the cold night hours.)
Names: Lizards
take alien names with many consonants. K'kyrra, Monomonomo, and Ssssh are all
good lizard names.
LIZARD RACIAL TRAITS
Tiny, quick, and everywhere, mice have the advantage of numbers. Their strong little hearts and a huge number of ancestors gives them spiritual strength and the ability to persevere anywhere.
Personality:
Mice are friendly little vermin, although a bit high-strung and worrisome. They avoid danger,
and cling to each other in numbers for protection. Mice judge another mice by
inner strength, which is often shown by unusual physical features--an all-white
or all-black coat, albinism, a withered limb, or unusually colored eyes. They
can trace back their huge ancestry easily, and tend to associate a mouse with
the ancestors he physically resembles.
Relations:
Mice get along with almost anybody, although they cling to their larger
brethren, the rats, for protection. They judge vermin by their individual
traits, as opposed making generalities based on racial characteristics.
Names:
Mice have a myriad of names, which change all over the world, often being a
variation on local human names. They tend to name themselves after ancestors
they resemble, and are usually thought of as the embodiment of that person, a
concept hard for other vermin to understand. Examples: Pred, Nob, Yohn, Macques,
Naylor.
MOUSE RACIAL TRAITS
Big, nasty, and pervasive, rats are the born rulers of the vermin kingdom. Known for their brawn and bite more than for their charm, rats stalk the night, taking what they want from human pantries, garbage heaps, and bedrooms.
Personality: Rats
tend to be short-tempered and mean. Gluttonous, they take the spoils of any find
and gorge themselves on rubbish. Still, individual rats take on a group of
vermin they protect as "their gang." (Whether or not the rat actually
is the leader of the gang is irrelevant--they think they do.) Rats tend to be
bullies, and although they often have a kinder side, they are loathe to show it,
and get snappish with anyone who would point it out.
Relations: Rats
get along well with their smaller kin, mice, living in a symbiotic relationship
with them--mice are good scouts and good diplomats, while rats can give them
protection. They often hold the flighty sparrows in disdain, especially for
their closeness with men. Rats that try to get along with other vermin often
make a display of their greatness or of their wealth, trying to ply friends with
gifts or protection.
Names: Rats
take guttural names, often with a suffix to denote one of their attributes.
Examples: Rukk the Wide, Tuk the Tricky, Koff the Infectious.
RAT RACIAL TRAITS
Roaches, the ultimate survivors, have an even bigger advantage in numbers than mice. Unlike mice, though, who derive strength from their ancestry, the clannish nature of roaches make them virtual copies of each other. The roach that breaks away from his brothers to become an individual is rare, and generally thought poorly of by other roaches.
Personality: Roaches are generally insular around other vermin, and follow strict social guidelines, doing nothing that all other roaches will not do with them. That said--some roaches strike out for an individual life, but are reviled by their brethren. Roaches do not have a hierarchal social structure, though--their short lifespans do not allow for it. All roaches within a caste are equal, and consider themselves brothers, subordinate only to their queen.
Relations:
As above, roaches do not get along particularly well with any other vermin--but
they don't get along particularly poorly, either. They are indifferent, except
toward the sparrows, who they have a bit of a problem with (something about
dinner once.) The vermin roaches most dislike are individual roaches.
Names:
Roaches do not have names. They have their own names for the different roles
they play, which all roaches in that caste are called by: Brute/Protector--Thrak,
Sneak--Waka, Mystic--Boko, Storyteller--Taka, and Trickster
(which are rare among roaches)--Hele. Roaches that strike it out on their
own often take the names of other vermin, or get nicknames such as Shellback,
Rocky, or Bobo.
ROACH RACIAL TRAITS
The
Personality: The most important thing to sparrows is that the world is much smaller than it looks to the vermin on the ground. Anything that seems really important probably isn't, and anything that seems like a huge danger is nothing to worry about. Even humans--the biggest danger of all--look small from above, and, plus, you can poop on them.
Relations: Sparrows get along with anyone, although roaches and rats sometimes don't reciprocate those feelings. They enjoy a good joke that flies over lizards' heads, and are best friends with mice, whose tendency to worry amuses the sparrows. They respect squirrels greatly, the only vermin that ever manage to get a trick over on them.
Names: Sparrows usually take nature-based names, such as Needle-beak, Grey-feather, and Sky-leaf. The fiercest sparrow of all time was known as Roach-scourge, and the roaches still have a hard time with this.
SPARROW RACIAL TRAITS
Squirrels, pranksters and clowns all, live more in the treetops and parks of the city than in the streets. Although they disdain the practice of trash-diving for food (they prefer acorns and fallen scraps in the park), they get along well with their fellow vermin--as long as they're playing pranks.
Personality: Squirrels are jokers. They jump from tree to tree, carefree of danger, throw acorns at serious rats, steal bread from lazy-eyed humans, and get in elaborate high-flying punching matches with each other. They're the swashbucklers of the vermin, and a bit loopy. Danger never fazes a squirrel--at least not that he'd let on.
Relations: Squirrels think they get along with everyone, although it's not always the case. They're regarded as not just a bit unreliable, prankish, and prone to theft. Still--they can make loyal friends, and only a vermin who takes himself too seriously (like most rats) has a real problem with them--although they usually keep an eye open when a squirrel's around.
Names: Squirrels take nonsense names, with a little tree-ness thrown in for flavor. Examples include Boboak, Nutkin, Pinehead, Smokey, and Cholono.
SQUIRREL RACIAL TRAITS
Making
their way in the urban swamp, toads are looked up to by all vermin. Rats respect
their size and strength, mice see their numbers, sparrows like the fact that
they don't seem to worry, and squirrels think that tongue thing is just funny.
Personality: Steadfast and somewhat slow to answer, toads are the kind uncles of the vermin kingdom. They're not stupid, but quiet and patient. They're not all serious, though--the dry wit and one-line remarks of a toad humorist can beat all.
Relations: Toads are outsiders, used to a more wet atmosphere than most of the city, and are somewhat out of place among all the mammals. They usually do nothing to cause bad relations, though, and generally get along with all the vermin.
Names: Toad names vary, but usually have some reference to water, ponds, or bugs in them. Bugstick, Scumrod, and Soupeyes are all good examples.
TOAD RACIAL TRAITS